[HTML][HTML] A systematic review of the current state of collaborative mixed reality technologies: 2013–2018

RAJ de Belen, H Nguyen, D Filonik… - AIMS Electronics and …, 2019‏ - aimspress.com
Over the last few decades, Mixed Reality (MR) interfaces have received great attention from
academia and industry. Although a considerable amount of research has already been done …

Impact of latency on QoE, performance, and collaboration in interactive Multi-User virtual reality

S Van Damme, J Sameri, S Schwarzmann, Q Wei… - Applied Sciences, 2024‏ - mdpi.com
Interactive, multi-user experiences are meant to define the present and future of Virtual
Reality (VR). Such immersive experiences will typically consist of remote collaborations …

What and how together: a taxonomy on 30 years of collaborative human-centered XR tasks

RK Ghamandi, Y Hmaiti, TT Nguyen… - … on Mixed and …, 2023‏ - ieeexplore.ieee.org
We present a taxonomy of human-centered collaborative XR tasks. XR technologies have
extended into the realm of collaboration, improving the quality and accessibility of teamwork …

Collaborative virtual reality for laparoscopic liver surgery training

V Chheang, P Saalfeld, T Huber… - … and virtual reality …, 2019‏ - ieeexplore.ieee.org
Virtual reality (VR) has been used in many medical training systems for surgical procedures.
However, the current systems are limited due to inadequate interactions, restricted …

Design principles for social exchange in social virtual reality-enabled virtual teams

O Torro, H Pirkkalainen - Virtual Reality, 2023‏ - Springer
Social virtual reality (SVR) is a novel technology that can simulate and potentially enhance
our face-to-face interactions. However, our understanding of interpersonal communication in …

The impact of network and social context on quality of experience for competitive multiplayer virtual reality games

I Slivar, S Vlahovic, M Silic, L Skorin-Kapov… - Proceedings of the 2nd …, 2022‏ - dl.acm.org
With market trends showing an increased move towards multi-player gaming scenarios, key
research challenges include evaluating the impact of various factors on player Quality of …

Integrating virtual reality and augmented reality in a collaborative user interface

MNA Nor'a, AW Ismail - International Journal of Innovative Computing, 2019‏ - ijic.utm.my
Application that adopts collaborative system allows multiple users to interact with other users
in the same virtual space either in Virtual Reality (VR) or Augmented Reality (AR). This …

Every “Body” Gets a Say: An Augmented Optimization Metric to Preserve Body Pose during Avatar Adaptation in Mixed/Augmented Reality

A Watkins, A Ullal, N Sarkar - IEEE Transactions on …, 2024‏ - ieeexplore.ieee.org
User-Avatar interaction within augmented reality applications is rapidly increasing in
frequency. Applications routinely place users in rooms with other, remote users embodied by …

Volumetric medical data visualization for collaborative VR environments

R Fischer, KC Chang, R Weller… - Virtual Reality and …, 2020‏ - Springer
In clinical practice, medical imaging technologies, like computed tomography, have become
an important and routinely used technique for diagnosis. Advanced 3D visualization …

Studying the effects of network latency on audio-visual perception during an ar musical task

T Hopkins, SCC Weng, R Vanukuru… - … on Mixed and …, 2022‏ - ieeexplore.ieee.org
Augmented Reality (AR), with its ability to make people feel like they are in the same space
as friends from across the world, is an ideal medium for the purpose of Networked Musical …