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A survey on computational displays: Pushing the boundaries of optics, computation, and perception
Display technology has undergone great progress over the last few years. From higher
contrast to better temporal resolution or more accurate color reproduction, modern displays …
contrast to better temporal resolution or more accurate color reproduction, modern displays …
MUVR: Supporting multi-user mobile virtual reality with resource constrained edge cloud
Y Li, W Gao - 2018 IEEE/ACM Symposium on Edge Computing …, 2018 - ieeexplore.ieee.org
Virtual Reality (VR) fundamentally improves the user's experience when interacting with the
virtual world, and could revolutionarily transform designs of many interactive systems. To …
virtual world, and could revolutionarily transform designs of many interactive systems. To …
Genetic programming for shader simplification
We present a framework based on Genetic Programming (GP) for automatically simplifying
procedural shaders. Our approach computes a series of increasingly simplified shaders that …
procedural shaders. Our approach computes a series of increasingly simplified shaders that …
Large scale predictive analytics for hard disk remaining useful life estimation
P Anantharaman, M Qiao… - 2018 IEEE International …, 2018 - ieeexplore.ieee.org
Hard disk failure prediction plays an important role in reducing data center downtime and
improving service reliability. In contrast to existing work of modeling the prediction problem …
improving service reliability. In contrast to existing work of modeling the prediction problem …
Amortized supersampling
We present a real-time rendering scheme that reuses shading samples from earlier time
frames to achieve practical antialiasing of procedural shaders. Using a reprojection strategy …
frames to achieve practical antialiasing of procedural shaders. Using a reprojection strategy …
Image-based bidirectional scene reprojection
We introduce a method for increasing the framerate of real-time rendering applications.
Whereas many existing temporal upsampling strategies only reuse information from …
Whereas many existing temporal upsampling strategies only reuse information from …
Temporal coherence methods in real‐time rendering
Nowadays, there is a strong trend towards rendering to higher‐resolution displays and at
high frame rates. This development aims at delivering more detail and better accuracy, but it …
high frame rates. This development aims at delivering more detail and better accuracy, but it …
Spatio-temporal upsampling on the GPU
Pixel processing is becoming increasingly expensive for real-time applications due to the
complexity of today's shaders and high-resolution framebuffers. However, most shading …
complexity of today's shaders and high-resolution framebuffers. However, most shading …
Automatic shader simplification using surface signal approximation
In this paper, we present a new automatic shader simplification method using surface signal
approximation. We regard the entire multi-stage rendering pipeline as a process that …
approximation. We regard the entire multi-stage rendering pipeline as a process that …
The camera offset space: Real-time potentially visible set computations for streaming rendering
Potential visibility has historically always been of importance when rendering performance
was insufficient. With the rise of virtual reality, rendering power may once again be …
was insufficient. With the rise of virtual reality, rendering power may once again be …