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[HTML][HTML] The effects of mHealth-based gamification interventions on participation in physical activity: systematic review
L Xu, H Shi, M Shen, Y Ni, X Zhang, Y Pang… - JMIR mHealth and …, 2022 - mhealth.jmir.org
Background: It is well known that regular physical exercise has associated benefits; yet,
participation remains suboptimal. Mobile health (mHealth) has become an indispensable …
participation remains suboptimal. Mobile health (mHealth) has become an indispensable …
[HTML][HTML] How do context-aware artificial intelligence algorithms used in fitness recommender systems? A literature review and research agenda
P Venkatachalam, S Ray - International Journal of Information Management …, 2022 - Elsevier
Recommender Systems (RS) help the user in the decision-making process when there is a
problem of plenty or lack of information. The context-aware recommender systems (CARS) …
problem of plenty or lack of information. The context-aware recommender systems (CARS) …
Hexad-12: Develo** and validating a short version of the gamification user types hexad scale
The Hexad scale is a crucial tool for personalized gamification in user experience (UX)
design. However, completing a 24-item questionnaire can increase dropout rates and …
design. However, completing a 24-item questionnaire can increase dropout rates and …
[HTML][HTML] Development and evaluation of health recommender systems: systematic sco** review and evidence map**
Y Sun, J Zhou, M Ji, L Pei, Z Wang - Journal of Medical Internet Research, 2023 - jmir.org
Background Health recommender systems (HRSs) are information retrieval systems that
provide users with relevant items according to the users' needs, which can motivate and …
provide users with relevant items according to the users' needs, which can motivate and …
[HTML][HTML] Uncovering the theoretical basis of user types: An empirical analysis and critical discussion of user typologies in research on tailored gameful design
Gamification has become one of the main areas in information systems and human–
computer interaction research related to users' motivations and behaviors. Within this …
computer interaction research related to users' motivations and behaviors. Within this …
A systematic review of intelligent assistants
An intelligent assistant (IA) is a computer system endowed with artificial intelligence and/or
machine learning techniques capable of intelligently assisting people. IAs have gained in …
machine learning techniques capable of intelligently assisting people. IAs have gained in …
Playful inspiration for a new wave of joyful forest technology
Here we present an exploration into the playful potential of forests and how interactive tech
might respond to it. Through first-person, speculative, and situated generative design …
might respond to it. Through first-person, speculative, and situated generative design …
Challenges with gamification in higher education: A narrative review with implications for educators and policymakers
K Fuchs - International Journal of Changes in Education, 2024 - ojs.bonviewpress.com
This narrative review critically examines the application of gamification in higher education.
Gamification, the integration of game elements into learning, is increasingly used to …
Gamification, the integration of game elements into learning, is increasingly used to …
Semantic models for IoT sensing to infer environment–wellness relationships
Every time an Internet of Things (IoT) solution is deployed, every time a smartphone owner
connects her/his wireless device to a wearable activity-tracker, every time groups of citizens …
connects her/his wireless device to a wearable activity-tracker, every time groups of citizens …
[HTML][HTML] A software engineering framework for reusable design of personalized serious games for health: development study
Background The use of serious games in health care is on the rise, as these games motivate
treatment adherence, reduce treatment costs, and educate patients and families. However …
treatment adherence, reduce treatment costs, and educate patients and families. However …