Dynamoth: A scalable pub/sub middleware for latency-constrained applications in the cloud
J Gascon-Samson, FP Garcia… - 2015 IEEE 35th …, 2015 - ieeexplore.ieee.org
This paper presents Dynamoth, a dynamic, scalable, channel-based pub/sub middleware
targeted at large scale, distributed and latency constrained systems. Our approach provides …
targeted at large scale, distributed and latency constrained systems. Our approach provides …
Area of simulation: Mechanism and architecture for multi-avatar virtual environments
Although Multi-Avatar Distributed Virtual Environments (MAVEs) such as Real-Time Strategy
(RTS) games entertain daily hundreds of millions of online players, their current designs do …
(RTS) games entertain daily hundreds of millions of online players, their current designs do …
[BUKU][B] Mechanism Transitions in Publish/Subscribe Systems: Adaptive Event Brokering for Location-based Mobile Social Applications
B Richerzhagen - 2018 - books.google.com
This book reports on a novel concept of mechanism transitions for the design of highly
scalable and adaptive publish/subscribe systems. First, it introduces relevant mechanisms …
scalable and adaptive publish/subscribe systems. First, it introduces relevant mechanisms …
FiVES: an aspect-oriented approach for shared virtual environments in the web
T Spieldenner, S Byelozyorov, M Guldner… - The Visual Computer, 2018 - Springer
Virtual Environments have become a compelling tool for various applications beyond
gaming and Virtual Worlds, for example, for education, collaborative engineering, or …
gaming and Virtual Worlds, for example, for education, collaborative engineering, or …
[PDF][PDF] Increasing the supported number of participants in distributed virtual environments
L Behnke - 2020 - users.informatik.haw-hamburg.de
Distributed Virtual Environments (DVEs) are a type of networked software systems that allow
human and non-human (ie computer controlled) users to connect to a virtual environment …
human and non-human (ie computer controlled) users to connect to a virtual environment …
FiVES: An aspect-oriented virtual environment server
T Spieldenner, S Byelozyorov… - … on Cyberworlds (CW …, 2017 - ieeexplore.ieee.org
Virtual Environments have become a compelling tool for various applications beyond
gaming and Virtual Worlds, for example for education, collaborative engineering, or …
gaming and Virtual Worlds, for example for education, collaborative engineering, or …
Object-based viewpoint for large-scale distributed virtual environment
Abstract Distributed Virtual Environment (DVE) is a shared application consisting many
objects, which can be accessed by many users. There have been many methods used to …
objects, which can be accessed by many users. There have been many methods used to …
Digital optical arithmetic processor based on symbolic substitution
HI Jeon, MAG Abushagur… - Real-Time Signal …, 1989 - spiedigitallibrary.org
In this paper, we propose a digital optical arithmetic processor design based on symbolic
substitution using holographic matched and space-invariant filters. The proposed system …
substitution using holographic matched and space-invariant filters. The proposed system …
Object-based simulators for large scale distributed virtual environment
Abstract Distributed Virtual Environment (DVE) is a shared application consisting many
objects, which can be accessed by many users. There have been many methods used to …
objects, which can be accessed by many users. There have been many methods used to …
1p1o: A large scale distributed virtual environment
Virtual Environment (VE) is a simulation application that is widely used for the development
of computer generated synthetic environments. A Distributed VE (DVE) allows many users to …
of computer generated synthetic environments. A Distributed VE (DVE) allows many users to …