Text input for non-stationary XR workspaces: investigating tap and word-gesture keyboards in virtual and augmented reality
This article compares two state-of-the-art text input techniques between non-stationary
virtual reality (VR) and video see-through augmented reality (VST AR) use-cases as XR …
virtual reality (VR) and video see-through augmented reality (VST AR) use-cases as XR …
DRG-Keyboard: Enabling subtle gesture ty** on the fingertip with dual IMU rings
We present DRG-Keyboard, a gesture keyboard enabled by dual IMU rings, allowing the
user to swipe the thumb on the index fingertip to perform word gesture ty** as if ty** on …
user to swipe the thumb on the index fingertip to perform word gesture ty** as if ty** on …
Glancewriter: Writing text by glancing over letters with gaze
Writing text with eye gaze only is an appealing hands-free text entry method. However,
existing gaze-based text entry methods introduce eye fatigue and are slow in ty** speed …
existing gaze-based text entry methods introduce eye fatigue and are slow in ty** speed …
Gaze speedup: eye gaze assisted gesture ty** in virtual reality
Mid-air text input in augmented or virtual reality (AR/VR) is an open problem. One proposed
solution is gesture ty** where the user performs a gesture trace over the keyboard …
solution is gesture ty** where the user performs a gesture trace over the keyboard …
Eyesaycorrect: Eye gaze and voice based hands-free text correction for mobile devices
Text correction on mobile devices usually requires precise and repetitive manual control. In
this paper, we present EyeSayCorrect, an eye gaze and voice based hands-free text …
this paper, we present EyeSayCorrect, an eye gaze and voice based hands-free text …
Design and evaluation of a silent speech-based selection method for eye-gaze pointing
We investigate silent speech as a hands-free selection method in eye-gaze pointing. We first
propose a stripped-down image-based model that can recognize a small number of silent …
propose a stripped-down image-based model that can recognize a small number of silent …
Hummer: Text entry by gaze and hum
Text entry by gaze is a useful means of hands-free interaction that is applicable in settings
where dictation suffers from poor voice recognition or where spoken words and sentences …
where dictation suffers from poor voice recognition or where spoken words and sentences …
HMM-based gesture recognition for eye-swipe ty**
M Mifsud, TA Camilleri, KP Camilleri - Biomedical Signal Processing and …, 2023 - Elsevier
Eye-swipe ty** requires users to simply look in the vicinity of the keys forming the desired
word, similar to swi** their finger on a touch screen device. This work presents a novel …
word, similar to swi** their finger on a touch screen device. This work presents a novel …
A one-point calibration design for hybrid eye ty** interface
Z Zeng, ES Neuer, M Roetting… - International Journal of …, 2023 - Taylor & Francis
We present an eye ty** interface with one-point calibration, which is a two-stage design.
The characters are clustered in groups of four characters. Users select a cluster by gazing at …
The characters are clustered in groups of four characters. Users select a cluster by gazing at …
[HTML][HTML] Bayesgaze: A bayesian approach to eye-gaze based target selection
Selecting targets accurately and quickly with eye-gaze input remains an open research
question. In this paper, we introduce BayesGaze, a Bayesian approach of determining the …
question. In this paper, we introduce BayesGaze, a Bayesian approach of determining the …