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Trends, research issues and applications of artificial intelligence in language education
Artificial Intelligence (AI) plays an increasingly important role in language education;
however, the trends, research issues, and applications of AI in language learning remain …
however, the trends, research issues, and applications of AI in language learning remain …
[HTML][HTML] Revealing the theoretical basis of gamification: A systematic review and analysis of theory in research on gamification, serious games and game-based …
Despite increasing scientific interest in explaining how gamification supports positive affect
and motivation, behavior change and learning, there is still a lack of an overview of the …
and motivation, behavior change and learning, there is still a lack of an overview of the …
Types, purposes, and effectiveness of state-of-the-art technologies for second and foreign language learning
Digital technologies have been widely used to enhance language learning, the
effectiveness of which has been acknowledged in the literature. With the rapid development …
effectiveness of which has been acknowledged in the literature. With the rapid development …
Artificial intelligence image recognition using self-regulation learning strategies: effects on vocabulary acquisition, learning anxiety, and learning behaviours of English …
TC Hsu, C Chang, TH Jen - Interactive Learning Environments, 2024 - Taylor & Francis
Young learners' vocabulary learning needs interaction with language input when they are
engaged in an activity. Given that AI-supported image recognition technologies offer hands …
engaged in an activity. Given that AI-supported image recognition technologies offer hands …
The pedagogical use of gamification in English vocabulary training and learning in higher education
One of the persistent challenges in vocabulary teaching is that EFL students must learn a
certain number of words to operate in English, yet class time is limited. While the usage of …
certain number of words to operate in English, yet class time is limited. While the usage of …
A game-based learning system based on octalysis gamification framework to promote employees' Japanese learning
Using digital learning to assist in-service employees in promoting language skills has
become an efficient way that can save training costs and profits. However, the employees' …
become an efficient way that can save training costs and profits. However, the employees' …
Digital language learning (DLL): Insights from behavior, cognition, and the brain
How can we leverage digital technologies to enhance language learning and bilingual
representation? In this digital era, our theories and practices for the learning and teaching of …
representation? In this digital era, our theories and practices for the learning and teaching of …
Using digital gamification to improve language achievement, foreign language enjoyment, and ideal L2 self: A case of English as a foreign language learners
Background The impact of digital gamified language learning on language achievement has
been corroborated in the literature; however, its impact on language achievement …
been corroborated in the literature; however, its impact on language achievement …
A review of AWE feedback: Types, learning outcomes, and implications
Automated writing evaluation (AWE) plays an important role in writing pedagogy and has
received considerable research attention recently; however, few reviews have been …
received considerable research attention recently; however, few reviews have been …
Teaching and learning with children: Impact of reciprocal peer learning with a social robot on children's learning and emotive engagement
Pedagogical agents are typically designed to take on a single role: either as a tutor who
guides and instructs the student, or as a tutee that learns from the student to reinforce what …
guides and instructs the student, or as a tutee that learns from the student to reinforce what …