Languages of games and play: A systematic map** study

R Van Rozen - ACM Computing Surveys (CSUR), 2020 - dl.acm.org
Digital games are a powerful means for creating enticing, beautiful, educational, and often
highly addictive interactive experiences that impact the lives of billions of players worldwide …

[HTML][HTML] Managing the plot structure of character-based interactive narratives in games

ES de Lima, B Feijó, AL Furtado - Entertainment Computing, 2023 - Elsevier
The use of narrative generation methods in games is a complex challenge that involves
multiple problems of plot-based processes integrated with character-based methods …

Review of the use of AI techniques in serious games: Decision making and machine learning

M Frutos-Pascual, BG Zapirain - IEEE Transactions on …, 2015 - ieeexplore.ieee.org
The video game market has become an established and ever-growing global industry. The
health of the video and computer games industry, together with the variety of genres and …

Modeling games with petri nets

M Araújo - Proceedings of DiGRA 2009 Conference: Breaking …, 2009 - dl.digra.org
This paper describes an alternate approach to the modeling of game systems and game
flow with Petri nets. Modeling languages usually used in this area are of limited efficiency …

The prose storyboard language: A tool for annotating and directing movies

R Ronfard, V Gandhi, L Boiron… - arxiv preprint arxiv …, 2015 - arxiv.org
The prose storyboard language is a formal language for describing movies shot by shot,
where each shot is described with a unique sentence. The language uses a simple syntax …

[PDF][PDF] Controlling narrative time in interactive storytelling

J Porteous, J Teutenberg, F Charles… - The 10th International …, 2011 - cs.huji.ac.il
Narrative time has an important role to play in Interactive Storytelling (IS). The prevailing
approach to controlling narrative time has been to use implicit models that allow only limited …

[PDF][PDF] The prose storyboard language: A tool for annotating and directing movies (version 2.0, revised and illustrated edition)

R Ronfard, V Gandhi, L Boiron… - … Workshop on Intelligent …, 2022 - diglib.eg.org
The prose storyboard language is a formal language for describing movies shot by shot,
where each shot is described with a unique sentence. The language uses a simple syntax …

Robust and authorable multiplayer storytelling experiences

M Riedl, B Li, H Ai, A Ram - Proceedings of the AAAI Conference on …, 2011 - ojs.aaai.org
Interactive narrative systems attempt to tell stories to players capable of changing the
direction and/or outcome of the story. Despite the growing importance of multiplayer social …

Automatic generation of game level solutions as storyboards

D Pizzi, JL Lugrin, A Whittaker… - IEEE Transactions on …, 2010 - ieeexplore.ieee.org
Game programmers rely on artificial intelligence techniques to encode characters' behaviors
initially specified by game designers. Although significant efforts have been made to assist …

Scénarisation d'environnements virtuels: vers un équilibre entre contrôle, cohérence et adaptabilité

C Barot - 2014 - theses.hal.science
Ces travaux traitent de la scénarisation d'environnements virtuels, définie comme la
spécification des déroulements possibles ou souhaitables d'une simulation, et la mise en …