Mobile learning vs. traditional classroom lessons: a comparative study

D Furió, MC Juan, I Seguí, R Vivó - Journal of Computer …, 2015 - Wiley Online Library
Different methods can be used for learning, and they can be compared in several aspects,
especially those related to learning outcomes. In this paper, we present a study in order to …

Chromatic framework for vision in bad weather

SG Narasimhan, SK Nayar - Proceedings IEEE Conference on …, 2000 - ieeexplore.ieee.org
Conventional vision systems are designed to perform in clear weather. However, any
outdoor vision system is incomplete without mechanisms that guarantee satisfactory …

A framework for evaluating the quality of multimedia learning resources

TL Leacock, JC Nesbit - Journal of Educational Technology & Society, 2007 - JSTOR
This article presents the structure and theoretical foundations of the Learning Object Review
Instrument (LORI), an evaluation aid available through the E-Learning Research and …

On the usability and likeability of virtual reality games for education: The case of VR-ENGAGE

M Virvou, G Katsionis - Computers & Education, 2008 - Elsevier
Educational software games aim at increasing the students' motivation and engagement
while they learn. However, if software games are targeted to school classrooms they have to …

Evaluation of learning outcomes using an educational iPhone game vs. traditional game

D Furió, S González-Gancedo, MC Juan, I Seguí… - Computers & …, 2013 - Elsevier
In this paper, we present an initial study to determine the subject preferences for educational
computer games for children, in which 150 education professionals participated. From the …

Mobile educational features in authoring tools for personalised tutoring

M Virvou, E Alepis - Computers & Education, 2005 - Elsevier
One important field where mobile technology can make significant contributions is
Education. In the fast pace of modern life, students and instructors would appreciate using …

A fuzzy-based decision-making procedure for data warehouse system selection

HY Lin, PY Hsu, GJ Sheen - Expert systems with applications, 2007 - Elsevier
The increase in the number of companies seeking data warehousing solutions, in order to
gain significant business advantages, has created the need for a decision-aid approach in …

An augmented reality game to support therapeutic education for children with diabetes

AM Calle-Bustos, MC Juan, I García-García, F Abad - PloS one, 2017 - journals.plos.org
Therapeutic education in diabetes helps patients take responsibility for self-control of their
disease, and providing technological support systems facilitates this education. In this paper …

Develo** engineering students' capabilities through game-based virtual reality technology for building utility inspection

HJ Beh, A Rashidi, A Talei, YS Lee - Engineering, Construction and …, 2022 - emerald.com
Purpose The construction site operates under a hazardous environment that requires a high
level of understanding in building systems to minimise accidents. However, the current …

[PDF][PDF] Avaliação de interfaces de usuário–conceitos e métodos

RO Prates, SDJ Barbosa - Jornada de Atualização em …, 2003 - homepages.dcc.ufmg.br
Atualmente, com a popularização de computadores pessoais, cada vez mais computadores
são incorporados ao cotidiano das pessoas, sendo utilizados não apenas como ferramenta …