Eye-tracked virtual reality: a comprehensive survey on methods and privacy challenges

E Bozkir, S Özdel, M Wang, B David-John… - arxiv preprint arxiv …, 2023 - arxiv.org
Latest developments in computer hardware, sensor technologies, and artificial intelligence
can make virtual reality (VR) and virtual spaces an important part of human everyday life …

Design patterns for situated visualization in augmented reality

B Lee, M Sedlmair… - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
Situated visualization has become an increasingly popular research area in the visualization
community, fueled by advancements in augmented reality (AR) technology and immersive …

Investigating positive and negative qualities of human-in-the-loop optimization for designing interaction techniques

L Chan, YC Liao, GB Mo, JJ Dudley… - Proceedings of the …, 2022 - dl.acm.org
Designers reportedly struggle with design optimization tasks where they are asked to find a
combination of design parameters that maximizes a given set of objectives. In HCI, design …

Understanding the impact of the reality-virtuality continuum on visual search using fixation-related potentials and eye tracking features

F Chiossi, U Gruenefeld, BJ Hou, J Newn… - Proceedings of the …, 2024 - dl.acm.org
While Mixed Reality allows the seamless blending of digital content in users' surroundings, it
is unclear if its fusion with physical information impacts users' perceptual and cognitive …

Adjusting relative translation gains according to space size in redirected walking for mixed reality mutual space generation

D Kim, J Shin, J Lee, W Woo - 2021 IEEE Virtual Reality and 3D …, 2021 - ieeexplore.ieee.org
We propose the concept of relative translation gains, a novel Redirected Walking (RDW)
method to create a mutual movable space between the Augmented Reality (AR) host's …

Context-adaptive visual cues for safe navigation in augmented reality using machine learning

A Seeliger, RP Weibel, S Feuerriegel - International Journal of …, 2024 - Taylor & Francis
Augmented reality (AR) using head-mounted displays (HMDs) is a powerful tool for user
navigation. Existing approaches usually display navigational cues that are constantly visible …

How gaze visualization facilitates initiation of informal communication in 3D virtual spaces

J Ichino, M Ide, T Yoshiki, H Yokoyama… - ACM Transactions on …, 2023 - dl.acm.org
This study explores how gaze visualization in virtual spaces facilitates the initiation of
informal communication. Three styles of gaze cue visualization (arrow, bubbles, and …

Exploring structural relations among computer self-efficacy, perceived immersion, and intention to use virtual reality training systems

T **e, L Zheng, G Liu, L Liu - Virtual Reality, 2022 - Springer
The use of virtual reality (VR) training systems for education has grown in popularity in
recent years. Scholars have reported that self-efficacy and interactivity are important …

Visual Highlighting for Situated Brushing and Linking

N Doerr, B Lee, K Baricova… - Computer Graphics …, 2024 - Wiley Online Library
Brushing and linking is widely used for visual analytics in desktop environments. However,
using this approach to link many data items between situated (eg, a virtual screen with data) …

Visual cues in vr for guiding attention vs. restoring attention after a short distraction

JW Woodworth, CW Borst - Computers & Graphics, 2024 - Elsevier
Distraction in VR training environments may be mitigated with a visual cue intended to guide
user attention to a target. A survey of related literature suggests a past focus on “search and …