How emotion is made and measured
How we design and evaluate for emotions depends crucially on what we take emotions to
be. In affective computing, affect is often taken to be another kind of information—discrete …
be. In affective computing, affect is often taken to be another kind of information—discrete …
Moving and making strange: An embodied approach to movement-based interaction design
L Loke, T Robertson - ACM Transactions on Computer-Human …, 2013 - dl.acm.org
There is growing interest in designing for movement-based interactions with technology,
now that various sensing technologies are available enabling a range of movement …
now that various sensing technologies are available enabling a range of movement …
Does body movement engage you more in digital game play? and why?
In past years, computer game designers have tried to increase player engagement by
improving the believability of characters and environment. Today, the focus is shifting toward …
improving the believability of characters and environment. Today, the focus is shifting toward …
Affect: from information to interaction
K Boehner, R DePaula, P Dourish… - Proceedings of the 4th …, 2005 - dl.acm.org
While affective computing explicitly challenges the primacy of rationality in cognitivist
accounts of human activity, at a deeper level it relies on and reproduces the same …
accounts of human activity, at a deeper level it relies on and reproduces the same …
Design for mood: Twenty activity-based opportunities to design for mood regulation
PMA Desmet - International Journal of Design, 2015 - ijdesign.org
This paper introduces a theory-based approach to design for mood regulation. The main
proposition is that design can best influence mood by enabling and stimulating people to …
proposition is that design can best influence mood by enabling and stimulating people to …
Communicating affect via flight path exploring use of the laban effort system for designing affective locomotion paths
M Sharma, D Hildebrandt, G Newman… - 2013 8th ACM/IEEE …, 2013 - ieeexplore.ieee.org
People and animals use various kinds of motion in a multitude of ways to communicate their
ideas and affective state, such as their moods or emotions. Further, people attribute affect …
ideas and affective state, such as their moods or emotions. Further, people attribute affect …
Expressing and interpreting emotional movements in social games with robots
This paper provides a framework for recording, analyzing and modeling of 3 dimensional
emotional movements for embodied game applications. To foster embodied interaction, we …
emotional movements for embodied game applications. To foster embodied interaction, we …
Emotion actuator: Embodied emotional feedback through electroencephalography and electrical muscle stimulation
The human body reveals emotional and bodily states through measurable signals, such as
body language and electroencephalography. However, such manifestations are difficult to …
body language and electroencephalography. However, such manifestations are difficult to …
The material move how materials matter in interaction design research
The topic of Materials has recently surfaced as a major theme within the research field of
interaction design. In this paper we further discuss the need for in-depth descriptions of …
interaction design. In this paper we further discuss the need for in-depth descriptions of …
Emotion analysis and classification: understanding the performers' emotions using the LMA entities
The increasing availability of large motion databases, in addition to advancements in motion
synthesis, has made motion indexing and classification essential for better motion …
synthesis, has made motion indexing and classification essential for better motion …