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User-defined gestures for surface computing
Many surface computing prototypes have employed gestures created by system designers.
Although such gestures are appropriate for early investigations, they are not necessarily …
Although such gestures are appropriate for early investigations, they are not necessarily …
Usable gestures for blind people: understanding preference and performance
Despite growing awareness of the accessibility issues surrounding touch screen use by
blind people, designers still face challenges when creating accessible touch screen …
blind people, designers still face challenges when creating accessible touch screen …
[PDF][PDF] Understanding users' preferences for surface gestures
We compare two gesture sets for interactive surfaces—a set of gestures created by an end-
user elicitation method and a set of gestures authored by three HCI researchers. Twenty-two …
user elicitation method and a set of gestures authored by three HCI researchers. Twenty-two …
“I don't understand it either, but it is cool”-visitor interactions with a multi-touch table in a museum
E Hornecker - 2008 3rd IEEE international workshop on …, 2008 - ieeexplore.ieee.org
Most tabletop research presents findings from lab-based user studies, focusing on specific
interaction techniques. This means we still know little about how these new interfaces …
interaction techniques. This means we still know little about how these new interfaces …
Web on the wall: insights from a multimodal interaction elicitation study
MR Morris - Proceedings of the 2012 ACM international conference …, 2012 - dl.acm.org
New sensing technologies like Microsoft's Kinect provide a low-cost way to add interactivity
to large display surfaces, such as TVs. In this paper, we interview 25 participants to learn …
to large display surfaces, such as TVs. In this paper, we interview 25 participants to learn …
How users manipulate deformable displays as input devices
SS Lee, S Kim, B **, E Choi, B Kim, X Jia… - Proceedings of the …, 2010 - dl.acm.org
This study is aimed at understanding deformation-based user gestures by observing users
interacting with artificial deformable displays with various levels of flexibility. We gained user …
interacting with artificial deformable displays with various levels of flexibility. We gained user …
User-defined game input for smart glasses in public space
Smart glasses, such as Google Glass, provide always-available displays not offered by
console and mobile gaming devices, and could potentially offer a pervasive gaming …
console and mobile gaming devices, and could potentially offer a pervasive gaming …
The continuous interaction space: interaction techniques unifying touch and gesture on and above a digital surface
The rising popularity of digital table surfaces has spawned considerable interest in new
interaction techniques. Most interactions fall into one of two modalities: 1) direct touch and …
interaction techniques. Most interactions fall into one of two modalities: 1) direct touch and …
Handpainter-3d sketching in vr with hand-based physical proxy
3D sketching in virtual reality (VR) enables users to create 3D virtual objects intuitively and
immersively. However, previous studies showed that mid-air drawing may lead to inaccurate …
immersively. However, previous studies showed that mid-air drawing may lead to inaccurate …
Investigating multi-touch and pen gestures for diagram editing on interactive surfaces
M Frisch, J Heydekorn, R Dachselt - proceedings of the ACM …, 2009 - dl.acm.org
Creating and editing large graphs and node-link diagrams are crucial activities in many
application areas. For them, we consider multi-touch and pen input on interactive surfaces …
application areas. For them, we consider multi-touch and pen input on interactive surfaces …