The state of the art in interactive global illumination
The interaction of light and matter in the world surrounding us is of striking complexity and
beauty. Since the very beginning of computer graphics, adequate modelling of these …
beauty. Since the very beginning of computer graphics, adequate modelling of these …
Interactive indirect illumination using voxel cone tracing
Indirect illumination is an important element for realistic image synthesis, but its computation
is expensive and highly dependent on the complexity of the scene and of the BRDF of the …
is expensive and highly dependent on the complexity of the scene and of the BRDF of the …
Imperfect shadow maps for efficient computation of indirect illumination
We present a method for interactive computation of indirect illumination in large and fully
dynamic scenes based on approximate visibility queries. While the high-frequency nature of …
dynamic scenes based on approximate visibility queries. While the high-frequency nature of …
Illuminating the past: state of the art
Virtual reconstruction and representation of historical environments and objects have been
of research interest for nearly two decades. Physically based and historically accurate …
of research interest for nearly two decades. Physically based and historically accurate …
Cascaded light propagation volumes for real-time indirect illumination
This paper introduces a new scalable technique for approximating indirect illumination in
fully dynamic scenes for real-time applications, such as video games. We use lattices and …
fully dynamic scenes for real-time applications, such as video games. We use lattices and …
Wrapper design for embedded core test
A wrapper is a thin shell around the core, that provides the switching between functional,
and core-internal and core-external test modes. Together with a test access mechanism …
and core-internal and core-external test modes. Together with a test access mechanism …
[PDF][PDF] Global illumination with radiance regression functions.
We present radiance regression functions for fast rendering of global illumination in scenes
with dynamic local light sources. A radiance regression function (RRF) represents a non …
with dynamic local light sources. A radiance regression function (RRF) represents a non …
Micro-rendering for scalable, parallel final gathering
Recent approaches to global illumination for dynamic scenes achieve interactive frame rates
by using coarse approximations to geometry, lighting, or both, which limits scene complexity …
by using coarse approximations to geometry, lighting, or both, which limits scene complexity …
System and method of procedural visibility for interactive and broadcast streaming of entertainment, advertising, and tactical 3D graphical information using a visibility …
BL Jenkins - US Patent 9,171,396, 2015 - Google Patents
PCT patent application number PCT/US2011/051403 further claims the benefit of the earlier
filing date of US Provisional Application 61/384,284 entitled “System and Method of …
filing date of US Provisional Application 61/384,284 entitled “System and Method of …
Hardware-accelerated global illumination by image space photon map**
We describe an extension to photon map** that recasts the most expensive steps of the
algorithm--the initial and final photon bounces--as image-space operations amenable to …
algorithm--the initial and final photon bounces--as image-space operations amenable to …