Empowering end users to customize their smart environments: model, composition paradigms, and domain-specific tools
Research on the Internet of Things (IoT) has devoted many efforts to technological aspects.
Little social and practical benefits have emerged so far. IoT devices, so-called smart objects …
Little social and practical benefits have emerged so far. IoT devices, so-called smart objects …
From smart objects to smart experiences: An end-user development approach
The growing availability of smart objects is stimulating researchers to investigate the Internet
of Things (IoT) phenomenon from different perspectives. The potential of this technology is …
of Things (IoT) phenomenon from different perspectives. The potential of this technology is …
Empowering cultural heritage professionals with tools for authoring and deploying personalised visitor experiences
This paper presents an authoring environment, which supports cultural heritage
professionals in the process of creating and deploying a wide range of different …
professionals in the process of creating and deploying a wide range of different …
Improving smart interactive experiences in cultural heritage through pattern recognition techniques
Abstract New Information and Communication Technologies have a large potential to
improve general public awareness of the importance of Cultural Heritage (CH) and to …
improve general public awareness of the importance of Cultural Heritage (CH) and to …
Through the Loupe: Visitor engagement with a primarily text-based handheld AR application
The use of Augmented Reality (AR) in a museum or heritage setting holds great potential.
However, until now, introducing AR into their buildings has been prohibitively expensive for …
However, until now, introducing AR into their buildings has been prohibitively expensive for …
[PDF][PDF] The elements of visitor experience in post-digital museum design
M Mason - Design Principles and Practices, 2020 - researchgate.net
How museums see digital has changed and, as a result, museum design practices have
changed. In a world in which digital dimensions have become naturalized in our way of …
changed. In a world in which digital dimensions have become naturalized in our way of …
User-defined semantics for the design of IoT systems enabling smart interactive experiences
Automation in computing systems has always been considered a valuable solution to
unburden the user. Internet of Things (IoT) technology best suits automation in different …
unburden the user. Internet of Things (IoT) technology best suits automation in different …
Analysing trade-offs in frameworks for the design of smart environments
ABSTRACT Smart Interactive Experiences (SIEs) are usage situations enabled by the
Internet of Things that empower users to interact with the surrounding environment. The goal …
Internet of Things that empower users to interact with the surrounding environment. The goal …
[PDF][PDF] Evaluating tangible and multisensory museum visiting experiences: Lessons learned from the meSch project
This paper explores the potential of tangible and embodied interaction for encouraging a
multisensory engagement with museum objects and artefacts on display, by means of …
multisensory engagement with museum objects and artefacts on display, by means of …
Control and being controlled: Exploring the use of technology in an immersive theatre performance
Immersive theatre is a growing trend within theatre entertainment: audience members can
now wander around performances and choose how the story unfolds in front of them …
now wander around performances and choose how the story unfolds in front of them …