Industry 4.0 technologies in tourism education: Nurturing students to think with technology

E Bilotta, F Bertacchini, L Gabriele, S Giglio… - Journal of Hospitality …, 2021 - Elsevier
The Industry 4.0 revolution is bringing major transformations in the tourism systems design
suitable for technologically oriented consumers. Indeed, methods and technologies …

New technology and tourism industry innovation: evidence from audio-visual patented technologies

E Pantano, D Stylidis - Journal of Hospitality and Tourism Technology, 2021 - emerald.com
Purpose Patenting behaviour in the tourism sector has received little academic attention due
to a wider belief that innovation in tourism commonly involves improving the services in …

Store buildings as tourist attractions: Mining retail meaning of store building pictures through a machine learning approach

E Pantano, C Dennis - Journal of Retailing and Consumer Services, 2019 - Elsevier
The aim of this paper is to understand the extent to which a store building can function as a
tourism attraction, using a large luxury department store as case research. The study draws …

Virtual Reality meets Degas: An immersive framework for art exploration and learning

F Battisti, C Di Stefano - 2018 7Th european workshop on …, 2018 - ieeexplore.ieee.org
The recent increase in the spreading of Virtual Reality allows a large number of consumers
to experience this technology in several fields, from gaming to learning. In this paper we …

Virtual Museums in the Conservation of Cultural Heritage and Satisfaction Level With Visits to Virtual Museums

FV Uzun - Exploring Culture and Heritage Through Experience …, 2023 - igi-global.com
In this part of the book, the importance of virtual museums and their place in the
conservation of cultural heritage and cultural heritage tourism will be emphasized. In this …

Laboratorio per apprendere le competenze del 21 secolo: percorsi didattici con scratch per i futuri insegnanti della scuola primaria

L Gabriele, F Bertacchini, E Bilotta… - Italian Journal of …, 2020 - ijet.itd.cnr.it
Computational Thinking (CT) is a key skill of the 21st century for everyone as it fosters the
acquisition of new ways of thinking, communicating and expressing ideas, as well as new …

New technologies for improving tourism students training

F Bertacchini, S Giglio, L Gabriele… - EDULEARN18 …, 2018 - library.iated.org
Tour operators should analyze consumers behavior in order to learn how to dig information
on them, analysing the large amount of data found on Social Media Network. In fact …

Designing educational paths in virtual worlds for a successful hands-on learning: cultural scenarios in NetConnect project

A Tavernise, F Bertacchini - Handbook of research on 3-D virtual …, 2016 - igi-global.com
Abstract “Connecting European Culture through New Technology–NetConnect” is a project
promoted by Culture 2000 European Programme, in which three 3D cultural scenarios have …

CLIL Approach and Educational Technologies: ClassLabs, Teachers' Digital Literacy, and High School Students' Opportunities

A Tavernise - Examining the roles of teachers and students in …, 2020 - igi-global.com
CLIL (content and language integrated learning) is an educational approach in which a
foreign language is used for the teaching and learning of content and language. The …

Implementing a new Class-Lab: guidelines for integrating innovative devices in pre-service teachers' practice

A Tavernise, F Bertacchini, PS Pantano… - International Journal of …, 2015 - igi-global.com
Some recent researches affirm that students' perception of lessons is highly positive when
various multimedia teaching tools are integrated. Topics seems more interesting, learners …