The influence of online physical activity interventions on children and young people's engagement with physical activity: a systematic review

VA Goodyear, B Skinner, J McKeever… - Physical Education and …, 2023 - Taylor & Francis
Background Most children and young people (CYP) worldwide are classified as inactive
because they fail to meet the World Health Organisation recommendations for physical …

[HTML][HTML] Digital health promotion and prevention in settings: sco** review

AL Stark, C Geukes, C Dockweiler - Journal of Medical Internet Research, 2022 - jmir.org
Background Digital technologies are increasingly integrating into people's daily living
environments such as schools, sport clubs, and health care facilities. These settings play a …

The effects of gamification on the motivation and basic psychological needs of secondary school physical education students

VJ Sotos-Martínez, A Ferriz-Valero… - … Education and Sport …, 2024 - Taylor & Francis
Background Gamification is a novel active methodology used in Physical Education to
motivate students. Purpose: This study analyzed the impact of this method on the motivation …

Psychological effects of gamified didactics with exergames in Physical Education at primary schools: Results from a natural experiment

A Quintas, JC Bustamante, F Pradas, C Castellar - Computers & Education, 2020 - Elsevier
The physical effects of exergaming have been proven, but less is known about the
psychological effects in elementary schools that make exergames an effective educational …

The psychological effects of exergames for children and adolescents with obesity: a systematic review and meta-analysis

A Andrade, CK Correia, DR Coimbra - … , Behavior, and Social …, 2019 - liebertpub.com
The systematic review and meta-analysis were conducted to analyze the psychological
effects of exergames for children and adolescents with overweight or obesity. In August …

Analysis of the applicability and utility of a gamified didactics with exergames at primary schools: Qualitative findings from a natural experiment

A Quintas-Hijós, C Peñarrubia-Lozano… - PloS one, 2020 - journals.plos.org
One of the main objectives of Physical Education in elementary schools is to encourage
motivation so that the subject enhances academic performance and the practice of physical …

Effect of practice exergames on the mood states and self-esteem of elementary school boys and girls during physical education classes: A cluster-randomized …

A Andrade, WM Cruz, CK Correia, ALG Santos… - Plos one, 2020 - journals.plos.org
Reduced physical exercise can impact children's mental health. Use of active electronic
games can help promote psychological health. Physical education (PE class) uses different …

[HTML][HTML] Exergames in childhood obesity treatment: A systematic review

F Valeriani, C Protano, D Marotta, G Liguori… - International Journal of …, 2021 - mdpi.com
In the last decade, active video games (exergames) have been proposed in obesity
prevention and treatment as a potential tool to increase physical activity. This review was …

Design features associated with user engagement in digital games for healthy lifestyle promotion in youth: a systematic review of qualitative and quantitative studies

AF Schwarz, FJ Huertas-Delgado, G Cardon… - Games for Health …, 2020 - liebertpub.com
User engagement in digital (serious) games may be important to increase their
effectiveness. Insights into how to create engaging games for healthy lifestyle promotion are …

[HTML][HTML] Design features associated with engagement in mobile health physical activity interventions among youth: systematic review of qualitative and quantitative …

A Schwarz, LHH Winkens, E de Vet… - JMIR mHealth and …, 2023 - mhealth.jmir.org
Background Globally, 81% of youth do not meet the physical activity (PA) guidelines. Youth
of families with a low socioeconomic position are less likely to meet the recommended PA …