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Deploying deep reinforcement learning systems: A taxonomy of challenges
Deep reinforcement learning (DRL), leveraging Deep Learning (DL) in reinforcement
learning, has shown significant potential in achieving human-level autonomy in a wide …
learning, has shown significant potential in achieving human-level autonomy in a wide …
AutoRL-Sim: Automated Reinforcement Learning Simulator for Combinatorial Optimization Problems.
GKB Souza, ALC Ottoni - Modelling, 2024 - search.ebscohost.com
Reinforcement learning is a crucial area of machine learning, with a wide range of
applications. To conduct experiments in this research field, it is necessary to define the …
applications. To conduct experiments in this research field, it is necessary to define the …
Quality diversity in the amorphous fortress (qd-af): Evolving for complexity in 0-player games
We explore the generation of diverse environments using the Amorphous Fortress (AF)
simulation framework. AF defines a set of Finite State Machine (FSM) nodes and edges that …
simulation framework. AF defines a set of Finite State Machine (FSM) nodes and edges that …
Minimap: an interactive dynamic decision making game for search and rescue missions
Many aspects of humans' dynamic decision-making (DDM) behaviors have been studied
with computer-simulated games called microworlds. However, most microworlds only …
with computer-simulated games called microworlds. However, most microworlds only …
Selective imitation on the basis of reward function similarity
Imitation is a key component of human social behavior, and is widely used by both children
and adults as a way to navigate uncertain or unfamiliar situations. But in an environment …
and adults as a way to navigate uncertain or unfamiliar situations. But in an environment …
Ghost In the Grid: Challenges for Reinforcement Learning in Grid World Environments
C Bamford - 2023 - qmro.qmul.ac.uk
The current state-of-the-art deep reinforcement learning techniques require agents to gather
large amounts of diverse experiences to train effective and general models. In addition …
large amounts of diverse experiences to train effective and general models. In addition …
[BOG][B] Probabilistic Modeling for Game Content Creation and Adaption
M Gonzalez-Duque - 2023 - pure.itu.dk
ABSTRACT Dynamic Difficulty Adjustment studies how games can adapt content to their
users' skill level, aiming to keep them in flow. Most of these methods maximize engagement …
users' skill level, aiming to keep them in flow. Most of these methods maximize engagement …